Apps for the everyday.
A little evidence that your effort is adding up. An answer to “what should we do tonight?” A way to earn a little more play. Ordinary problems make good starting points.
The scrolling ticker knows a few secrets.
A tiny independent studio in the Pacific Northwest. Small, opinionated software — built like systems that have to run, shipped like something you’ll want to open again tomorrow. And we have a very good time doing it.
A journal, a date night, a website. Different things to build; the same question underneath: what would make this better for the person using it?
A little evidence that your effort is adding up. An answer to “what should we do tonight?” A way to earn a little more play. Ordinary problems make good starting points.
A website should sound like you and make it easy to find what matters. Then give someone a reason to remember it after the tab closes.
Get curious. Make a map. Build something you can try. Here’s how that thinking plays out, using DATE as an example.
Start with the moment that feels harder than it should. Ask what someone is trying to do, what gets in their way, and whether a new app is actually the answer.
Why does choosing a date feel like another chore?
A few things we’re opinionated about. They apply to every cabinet.
The real test is how it behaves in your hands, not how it looks in a screenshot. The everyday path, the awkward edge case, the thing you tap twice because nothing seemed to happen. Those all count.
Ask what data a feature actually needs. Prefer keeping it on the device where practical, and be clear about what leaves it.
A crew of one has good reasons to be particular about what gets built. Every feature earns its slot or gets cut.
Leave guilt trips and manipulative patterns out of the build. A missed day shouldn’t feel like a personal failure.
An unhealthy amount of attention goes to things most people never notice. Nobody sees them; everyone feels them.
This studio exists because building is fun. If a tool feels joyless, that’s a bug. Playfulness ships in the box.
Justin Jones. Engineer, builder, and the reason there are this many side projects.
About Justin ↗A rough sketch, a stubborn problem, or a “could this actually exist?” is plenty to start with.
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